Howard Scott Warshaw stands out in video game history as the man who single-handedly shrunk the industry. His creation, or perhaps more accurately, his product design challenge, played a pivotal role in reshaping the gaming landscape. Let’s look at the E.T. the Extra-Terrestrial Atari 2600 game and its profound impact on software product development.
Context: What Happened?
“E.T. the Extra-Terrestrial” for the Atari 2600 is often considered one of the most infamous video games in history. Released in 1982, the game was developed by Howard Scott Warshaw, who had previously gained acclaim for creating successful Atari 2600 games like Yars’ Revenge and Raiders of the Lost Ark. However, it flopped in a way that had never been seen before.
Game OverviewGenre: Action-adventure. Objective: Players control the titular character, E.T., navigating through various screens to collect pieces of a phone to “phone home” and ultimately escape Earth. Gameplay: Check it out for yourself: |
To meet the demands, he had only five and a half weeks to design, develop, and complete the game. In attempting to capture the essence of the popular movie, Warshaw made design choices that, in hindsight, compromised the overall quality of the game.
Worst game or not, it’s a great story to tell. It even has its fanfic movie (which he had an active part in):
Issues: What Made the ET Game Lame
“E.T.” received overwhelmingly negative reviews from players and critics alike. Many considered it a major disappointment and a low point in the history of video game development. This was due to an underwhelming combination of:
- Uninspired Graphics. The Atari 2600 had limitations in terms of graphics capabilities, but even by the standards of the time, “E.T.” was criticized for its lackluster and unappealing visuals. The game’s presentation did not capture the charm or essence of the beloved film.
- Poor Gameplay Mechanics. The gameplay was perceived as confusing and lacked intuitive controls. E.T.’s movements were often awkward and challenging for players to navigate. The collision detection was imprecise, making it frustrating to interact with objects.
- Repetitive Gameplay. The game suffered from repetitive and monotonous gameplay. The player’s main objective was to collect phone pieces, but the gameplay loop became tiresome quickly, contributing to a lack of day to day player engagement.
Overproduction and Burial
Atari overestimated the game’s potential success and produced more cartridges than there were Atari 2600 consoles at the time. Facing excess inventory (and a plunging bottom line), Atari made the controversial decision to bury unsold copies of “E.T.” in a landfill in Alamogordo, New Mexico, adding a surreal and symbolic chapter to the game’s legacy.
In retrospect, “E.T. the Extra-Terrestrial” for the Atari 2600 serves as a cautionary tale about the consequences of rushing game development and prioritizing commercial timelines over quality. The game’s failure played a role in shaping the video game industry’s approach to quality control and the importance of delivering polished, enjoyable experiences to players.
Beyond the Scapegoat: A Look at the Gaming Industry Timeline
To understand the seismic shift caused by Warshaw’s game, we need to understand the gaming industry’s timeline. From the Atari era to the present day, each year marks significant market milestones, and technological advancements that have sculpted the industry we know today.
Modern Games’ Early History
Before the Atari 2600, several developments and systems contributed to the evolution of the video game industry. Here are some key milestones that came before Atari:
These early developments laid the groundwork for the video game industry and set the stage for the success of the Atari 2600, which was released in 1977 and became a pivotal moment in the history of home video gaming. The Atari 2600’s popularity and expansive library of games helped define the console gaming experience for years to come.
How Consoles and Games Shaped the Industry
4 Lessons Learned: Impact on the Industry, Final Product Conception, UX/UI, and Development
1. Quality Over Speed
The rushed development of “E.T. the Extra-Terrestrial” exposed the dangers of prioritizing speed over quality. Since then, it’s now a given that quality games lead to better player satisfaction and long-term success.
The episode made it abundantly clear that rushed releases can have lasting negative consequences for a brand and the industry as a whole.
- Developers and studios began placing a higher emphasis on thorough testing and quality assurance.
- The industry witnessed a cultural shift toward delaying releases to ensure a polished product.
2. User Experience Matters
The evolution from pixelated sprites to lifelike graphics emphasized the importance of immersive user experiences. They are essential for capturing and retaining a player’s attention. Graphics, sound, and narrative contribute to the overall enjoyment of a game.
- The demand for improved graphics and audio capabilities influenced hardware advancements.
- Games evolved from simple mechanics to complex narratives and realistic virtual worlds rich in history, politics, and culture.
3. Diversity in Platforms
The expansion of gaming across various platforms – from consoles to PCs, mobile devices, and cloud gaming is here to stay. A diverse range of platforms allows games to reach a broader audience. And different platforms cater to varying player preferences and lifestyles.
- The industry adapted to multi-platform development, creating games for different devices.
- Cross-platform play and game streaming services became integral parts of the gaming ecosystem.
4. Community Engagement
The growing role of player communities and social interactions in shaping the gaming experience. Community engagement enhances player loyalty and extends the lifespan of a game. After all, social connections contribute to a sense of belonging and shared experiences.
- Online multiplayer, forums, and social media platforms became essential components of the gaming experience.
- Game developers now actively involve the community in decision-making processes and content creation.
Product Development Trends We Expect to See in the Future
1. Virtual and Augmented Reality Integration
Advancements in VR and AR technologies for more immersive gaming experiences, with new dimensions of interactivity. Enhanced realism and sensory experiences redefine the gaming landscape.
- There is potential for entirely new genres of games and interactive storytelling.
- We estimate a growing shift toward more physical engagement in gaming experiences (who recalls Nintendo Wii’s accessories?).
2. Blockchain in Gaming
The utilization of blockchain for decentralized gaming economies, asset ownership, and digital scarcity ensures transparency, security, and true ownership of in-game assets. It opens new avenues for player-driven economies and monetization models.
- Players will have true ownership of digital assets, leading to new economic opportunities.
- Bridges the need for enhanced security and fraud prevention in virtual transactions.
3. AI and Procedural Generation
The incorporation of artificial intelligence for smarter NPCs and procedurally generated content allows for limitless, dynamically created game worlds.
- Games become more responsive to player actions and choices.
- Endless possibilities for unique and personalized gaming experiences.
4. Continued Rise of Indie Developers
The flourishing indie scene is gradually empowered by accessible development tools and digital distribution platforms. This can be great: indie developers bring fresh and innovative perspectives to the industry. They can tend to diverse and niche game experiences that might not be explored by larger studios.
- Continued diversification of gaming experiences.
- A focus on unique storytelling, aesthetics, and gameplay mechanics.
5. Quality Control and Protagonism of the CPO
In the contemporary landscape, the Chief Product Officer (CPO) plays a pivotal role in steering development teams toward delivering polished and engaging products.
With an eye for market demands and a commitment to user satisfaction, the CPO acts as the guardian of product quality. Their involvement in decision-making processes, especially concerning development timelines and feature prioritization, ensures a balanced approach.
As we gaze into the future of the gaming industry, the CPO’s role becomes even more critical. Embracing technological innovations, such as virtual and augmented reality, blockchain integration, and AI advancements, requires the strategic guidance of a CPO. They are at the forefront of ensuring that the company remains adaptive and ahead of the curve.
A Continuing Saga of Evolution
The journey from ‘E.T.’ to the present day is a testament to the resilience and adaptability of an industry that thrives on constant reinvention. Howard Scott Warshaw’s impact on the gaming industry extends far beyond that singular game release. His inadvertent contribution triggered a series of events that shaped the industry into what it is today.
As the industry continues to evolve, embracing technological innovations and prioritizing user experiences will remain essential. Ubiminds, a leader in talent-as-a-service and staff augmentation in Latin America, stands at the forefront of this evolution.
We empower companies across diverse industries to build high-performing and collaborative software development teams. By connecting organizations with top-notch product experts in Latin America, we ensure a deep understanding of market demand and facilitate the creation of products that resonate with and delight potential customers.
In an era where remote work, quality control, and distributed teams are crucial, Ubiminds provides the expertise needed to navigate successful product development. Drop us a line below, and we’ll be happy to help you on your journey.
International Marketing Leader, specialized in tech. Proud to have built marketing and business generation structures for some of the fastest-growing SaaS companies on both sides of the Atlantic (UK, DACH, Iberia, LatAm, and NorthAm). Big fan of motherhood, world music, marketing, and backpacking. A little bit nerdy too!